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As you probably know, when you sit too long in a chat
without moving or talking, a message comes up that says: "Sorry, chat has
stopped."
Also, if you are dancing in a chat for too long without talking, it says: "Lurking too long. Sorry, chat has stopped."
And if you attempt many times to sit in an already occupied chair in the
Trading Post, by pushing towards it, it tells you: "Sorry, too much gratuitous
bashing. Sorry, chat has stopped."
These are all annoyances, but I have learned to deal with them. Well, last
Tuesday, I realized that there is a new chat rule. You aren't allowed to move
around quickly, and if you do, this message pops up: "You are moving too fast.
Stop, or you will be booted from the room."
I wonder why they make these rules, and why we are booted out of the room if
we do them. Hmm... well... just remember to not bash into things, dance too long,
or move around too fast. Heh heh. That way, you will remain in the room you are
in. Yippee!
This is DiGsTeR02, signing out.
*click*
From a City Worker:
All these messages involve preserving our servers so we can handle more people.
Sitting in a room if you're not participating (chatting, throwing projectiles,
something) means that every time someone else in the room says
something, we have to send you that information, even if you have left the
computer and are in the bathroom, say. If you sit too long and it doesn't seem
like you are actually participating, we remove you so someone else can
participate. Dancing is not considered doing
anything, since you can just start a dance and leave your computer, so it's just like sitting still and saying nothing.
Detecting collisions between objects in chat takes quite a bit of processor
power. People who gratuitously bash objects over and over again are wasting
precious CPU power that could be used to allow more people into chat.
Moving and talking too fast are exactly the same. If you are moving more than
about three times a second, that's just annoying to the computers and to your chatroom-mates; we have to send messages to everyone in the room every time you move, and that really saps
bandwidth. Talking more than once a second is, as I said, the same thing -- to do that,
people usually must employ a macro playback that is annoying to your fellow
chatters and sapping to all of our computers.
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